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The Characters
In this section you can find every character shaping
Prague's social landscape, as well as those who, in
one way or another, maintain dealings or influence in
the city. Unlike many websites and channels,
Prague by Night organizes characters
differently.
City society is divided into four sections:
Camarilla,
Sabbat,
Independents
and Others, each further divided into individual
characters, coteries, and packs. This does not mean
individual characters stand alone against danger; in
fact, the opposite is true. At the most basic level,
every Kindred is part of the central sect conflict.
Most characters are tied to the main war chronicle and
to secondary arcs that help involve players at
different degrees of intrigue.
After the events narrated in
The City, and more specifically in
Present, Prague's sects and Cainites of every faction
now see an opportunity for rebirth. Prague has become
a meeting point for vampires arriving from other
European cities.
The sects now fight either to expel their enemies from
Prague's territories or to reduce the city to ashes.
The Black Hand remains a very real threat, and the
Archons active in the city will not allow anyone to
take what has been Camarilla territory for centuries.
As for the Independents, they still hold debts with
both Camarilla and Sabbat. When one sect defeats the
other, they will be next to settle accounts. For now,
in this city, everyone is necessary.
Possible Spheres of Power for
Characters
Many important Kindred in Prague, from every sect,
have fallen during recent nights; others disappeared,
and in worse cases fled in fear of superiors' wrath
after failure.
Titles, offices, and responsibilities now stand
ownerless, waiting to be claimed by those hungry for
power. No one remains to appoint Primogen or bishops;
templars and scourges prowl the streets like ghosts,
fighting enemies while waiting for a commanding voice.
The Zealot tries to maintain control of Camarilla
territory against Sabbat incursions with what remains
of the sect.
This is your chance to be shepherd or lamb. You
choose.
Those Who Rule
Primogen and Bishops
Carlak, former Prince of the city, never formalized a
full primogeniture. Vassily ruled without one, and
most Sabbat bishops died in war confrontations. Their
offices are now available to Kindred who seek to claim
them. Unless someone actively contests those claims,
the self-proclaimed title stands in practice. Whether
others recognize that legitimacy is another matter,
and ultimately depends on each player's initiative.
The Tremere
With the renowned, near-impenetrable Chapel of the
Northern Cross, and with the old Regent and much of
its membership missing, this is the ideal moment to
repopulate the Usurpers' ranks and protect their most
dangerous secrets.
It must also be remembered that Tremere, along with
Ventrue and Brujah, were among the most influential
clans before the fateful Nights of White Ash. What
still sets Tremere apart is that they keep their
domains intact while others lose territory night after
night.
Scourges
Before his disappearance, Carlak was forced to appoint
not one but several Scourges to defend Prague's
streets from Sabbat invasion. This means several
vampires may hold both the authority and the right to
destroy other Kindred. Until a commanding voice
restores order, these hunters remain one of the few
active Camarilla defensive lines in Prague.
The Black Hand and the Sabbat Inquisition
Given the disordered end of the conflict, and the
antitribu proving once again that without iron command
they can turn on one another like jackals and
vultures, both the Hand and the Inquisition have sent
agents. Not only to safeguard their sect-brothers,
but to prevent mutual destruction and the collapse of
their own cause.
The Hand and the Inquisitors remain eternal enemies.
Hand agents operate hidden in shadow; Inquisitors act
in plain sight. Which faction will impose order in
Prague and across Sabbat ranks remains unknown, but
one thing is certain: the struggle will be bloody.
Sabbat Packs and Camarilla War Coteries
Every war needs soldiers, and this one is no
exception. You can form your own packs or coteries
for the chronicle; you may also create survivor
characters from crews and packs that fought in Prague's
streets (as mentioned in the Prague Chronicle), or
choose one of those survivors and continue their story
while forging a new one.
Anarchs
The same applies to Anarchs, who are almost certainly
more numerous now than either warring sect, largely
because neutrality spared them the worst losses.
European Anarchs, and Prague's in particular, are
still young and inexperienced compared with veteran
Sabbat packs and Camarilla coteries hardened by war or
backed by centuries of history.
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