Pack Priests

Priests are responsible for the spiritual well-being of the packs. Most are Tzimisce, but any clan can hold the office with proper instruction.

He is second-in-command after the ductus, and officiates all ritae observed by the pack, often crafting specific ones as needed. This forges a strong bond of loyalty and a sense of unity: pack members become unique and valued individuals within a shared tradition that proves their worth.
Every pack has at least one priest, though some unusual or especially large packs may have two. If the ductus is destroyed, the priest becomes leader pro tempore until a new one is appointed by a bishop or archbishop (or, in nomadic or autonomous packs, by the pack itself).
Priests carry tremendous responsibility. They must prevent their comrades from succumbing to infernalism or letting their Beasts grow unchecked. Most have abandoned Humanity (adopting a Path of Enlightenment, usually Honorable Accord, Harmony, or even Caine), and encourage their fellows to do the same. In practice, the priest is both counselor and warlock.