The Sheriff

Although a Sheriff's exact duties vary from city to city, the office's central purpose remains the same: to serve as the Prince's police. Sheriffs usually handle the violent side of governance, doing everything from bringing offenders before a tribunal to keeping order in the streets and, now and then, throwing fools out of Elysium.
In times of war, the Sheriff is often asked to serve as operations commander, effectively rising to the role of Tribune while leading assaults and coordinating the martial side of a conflict. A Sheriff may appoint aides to act in their stead, field deputies in wartime, though such appointments usually require the Prince's approval. Brujah and the remaining Gangrel provide most Sheriffs, but any vampire with a gift for violence and command may be chosen. Policing Masquerade breaches is one of the office's core duties, which means a Sheriff must possess at least some intelligence in addition to brute force. Mere thugs are becoming rare; the norm now is the precise and disciplined application of force.
The Keeper of Elysium and the Sheriff may become close allies or bitter enemies. A Keeper who insists on controlling Elysium security risks trespassing on the Sheriff's domain, which the Harpies may read as a sign of incompetence. A Sheriff who seizes control of conclave or Elysium security without consulting existing plans may anger the Keeper and lose vital support when harsher measures become necessary. When both offices work side by side, however, especially during conclaves, they can weave a web strong enough to hold back the sea. Keepers and Sheriffs often have much to say in one another's appointment, and it is not uncommon for two closely allied Kindred to hold both offices at once.