Beaten, Yes. Defeated, No
-Narrated by Andrei, member of Clan Nosferatu and Knight of the Judges of Hadrëany squad, late 2000.
Retreat.
In the end we had no choice but to withdraw to a position where survivors could regroup, count losses, and prepare a counteroffensive, or wait for reinforcements from neighboring Camarilla cities.
Even so, it was not easy. Those nights were marked by constant small
skirmishes between packs and squads trying to reach the other side of
the river, to Hadrëany, where reports said the Archons had gathered all
remaining Camarilla forces. There were episodes of "urban warfare"
in Stare Mesto square, at the Church of Our Lady before Tyn, and in
scattered points near the Astronomical Clock. In part, we owe our
successful withdrawal to Tremere. Sabbat could not tolerate Tremere
holding a position in the very heart of conquered territory, so they hit
chantry with such force that it opened weaker retreat corridors where
packs peeled away to go after Usurpers. To top it off, chantry is still
holding to this day, which has turned it into a deeply personal issue
for Sabbat, and that lets us keep them diverting major effort into a
mission with no payoff. It is like soaking one corner of sponge while we
walk around the rest of the kitchen.
During those nights, some Camarilla members escaped Final Death at
Sabbat's hands by trading information on where the rest of us were.
Those traitors now fighting in Sabbat ranks have a special treatment
waiting for them when our paths cross again.
Though it was clear Sabbat would settle into conquered territory and not
leave city, theirs was no unconditional victory. Carlak, it seems, was
destroyed in final Old City battle, while others claim he escaped and
took refuge nearby, now coordinating counteroffensive from shadows.
Sabbat would have a harder time finding surviving Camarilla Kindred now
that we had been informed reinforcements from Budapest and Kyiv were on
their way, giving us chance to strike back.
But to keep going, we needed logistics. We could not sustain war under
these conditions without rebuilding ground. Though driven from Old City,
and though Sabbat spent first days of assault wrecking our economic and
financial base, they did not finish job. Unlike us, they do not know how
to exploit daylight through ghouls. We quickly created new retainers in
the city's key financial and economic institutions, repairing much of
initial damage. Because Sabbat does not use servants, and even less
daytime ghouls, they could do almost nothing to stop it, and within a
few nights we recovered much of our financial power. That blow still
infuriates Sabbat: in their eyes we are beaten, yet still "draining"
money from their territory while they watch, unable to intervene. This
situation will not last forever, especially once more Tzimisce and
Lasombra arrive, the only ones truly capable of matching Camarilla on
this front. For that reason, reconquering those territories remains high
priority.